How to Add the WeapTypeClaymore Keyword to Your Custom Weapon
for Highlander Moveset Compatibility
The Highlander moveset from For Honor in Skyrim only activates when you equip a weapon that includes the keyword WeapTypeClaymore
If your custom weapon or a weapon from another mod does not have this keyword the moveset will not apply
You can easily fix this by using the Keyword Item Distributor mod also known as KID
Requirements
You need to have Keyword Item Distributor installed and working
You need to know the plugin name esp and the FormID or EditorID of your custom weapon
You will also need a simple text editor such as Notepad
Step 1. Open the INI
For Honor in Skyrim Highlander\Highlander_KID.ini
Step 2. Identify Your Weapon
Find your weapons plugin name and FormID
For example the plugin name could be userdefined.esp and the FormID could be 0x800
You can check this information in xEdit or the Creation Kit
Step 3. Add the Keyword Rule
Open the Highlander_KID.ini file you just created
Write the following line to give your weapon the claymore keyword
Keyword = WeapTypeClaymore|Weapon|0x800~userdefined.esp
If you prefer to use an EditorID instead you can write
Keyword = WeapTypeClaymore|Weapon|MyCustomSword
This line tells the game to automatically assign the WeapTypeClaymore keyword to that weapon every time Skyrim loads
In summary, you only need to use one of the two methods above.
Step 4. Save and Test
Save the file then start Skyrim
Equip your custom weapon
If the setup is correct the Highlander moveset will now activate when you use that weapon
Your weapon will behave the same way as any other claymore type weapon
Notes
You can add more than one weapon by writing additional lines under the same section
No plugin editing is required because KID automatically distributes keywords when the game loads
You can also use this same method to apply other weapon types such as WeapTypeGreatsword or WeapTypeKatana depending on your moveset needs
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